When you haven't figured out VR/AR/MR, Unity has already focused on XR

"Unite Europe 2017" was held in Amsterdam on June 27-29 local time. The conference is based on Unity's European Developers Conference. Unity is a development tool and a fully integrated professional game engine for creating video games, simulations, and other interactive 3D, 2D, and VR/AR content.

The conference brought together developers, filmmakers, artists, teachers, researchers, and others who use Unity to create content. The conference focused on the development of VR/AR/MR and future trends.

Earlier this year, Unity released the XR Foundation Toolkit (XRFT) at the 2017 Game Developers Conference (GDC), which is defined as a framework for XR developers, while allowing anyone to join XR development. In the opening keynote of the conference, Unity's XR researcher Sarah Stumbo revealed: "Unity's upcoming XRFT will be ready later this year."

XR (X Reality) refers to an experience that includes technical guidance that combines digital and biological reality. It includes a wide range of hardware and software, as well as sensory interfaces, applications, and infrastructure. You can create content such as VR/AR/MR and CR (movie reality). With XR, users can bring digital world objects into the physical world and physical world objects into the digital world, creating new realities.

"XR" is an inclusive and flexible terminology where "X" represents an unknown variable. XR technology can be applied in almost every area, such as: construction, automotive industry, sports training, real estate, mental health, medicine, health care, retail, design, education, news, music, and tourism.

Although the release date of the XRFT toolkit has not yet been confirmed, it is not far away from the developer's exposure to the XRFT. "The XRFT is a work that we are currently working on. The toolkit will greatly improve VR/AR/MR development experience and we are very excited about it," said Stumbo.

When talking about the hardware that the kit can interface with, Stumbo said: "There are many VR/AR devices on the market today, such as Oculus Rift, HTC Vive, PSVR, and Microsoft's HoloLens, etc. Our goal is to connect all these XRFTs. Hardware so that developers can build a VR/AR/MR experience on any platform."

Unity has always been an important player in the VR content development field, and a large number of developers use their software to create the latest virtual content. After the launch of the XRFT, it will also bring a large number of developers into the creation of XR content, bringing us more new experiences.

This article is an original VRPinea manuscript, reproduced please contact:

Containerized Energy Storage System

Jiangsu Stark New Energy was founded in 2018. It is an emerging new energy manufacturer and trader. The container Energy Storage System should mainly be used for solar energy, wind energy storage, frequency modulation peak shaving, emergency back power supply, etc. At present, our company The 20GP energy storage container produced can achieve 500KW1MWh, and the 40GP energy storage container can achieve 1MW 2MWH. At present, the product has been widely used in Europe.
The product components are fully certified, such as CE, IEC62619, TUV, and the product design life reaches 4000 times@80%DOD, and the warranty is 5 to 10 years, which fully meets the market`s requirements for product life. Container energy storage is a kind of energy storage system. Highly integrated, including lithium battery, BMS, PCS, EMS, fire protection system, dynamic environment system, remote communication monitoring system, etc. Our company has in-depth research and rich project experience on this
4124

Containerized Energy Storage System,2Mwh Container Energy Storage System,Off Grid Energy Storage System,10Mwh Container Energy Storage System

Jiangsu Stark New Energy Co.,Ltd , https://www.stark-newenergy.com

This entry was posted in on