"Eagle" evaluation: game maker Ubisoft VR test masterpiece

Flying freely in the sky is a human dream since ancient times. Today, relying on VR technology, the dream of flying is expected to be realized in the virtual reality world. As the game giant Ubisoft's first test water VR game works, "Eagle Hawk" not only made people realize the dream of Eagle Sky, but also demonstrated the high quality level that Dachang's works should have.

Unforgettable flying racing experience

"Eagle Hawk" is essentially a racing game. Players can become an eagle and fly freely in the city of Paris 50 years after the disappearance of mankind. They also complete challenges such as racing, collecting feathers and fighting. The area of ​​the map in the game is very wide, flying over the city to see the city scenery, and then dive down by the wind direction is definitely a very memorable game experience.

With a large number of challenging points, the details between each street, waterway, and building ruins are very rich. There are many places to explore.

The picture is not as good as it seems

But unfortunately, I found that the quality of the game itself is not as good as it seems. Through the game's promotional video, we easily mistakenly believe that the game screen is a realistic style, but in the actual game, you will find that the game actually presents a rough abstract painting style. In this regard, looking at the entire scene will not have much impact, but many times we will fly between alleys or trees. Inevitably, we will see these objects at close range. These are not precise at this time. Modeling will be exposed and people will feel unrealistic.

Has made many attempts to solve the problem of motion sickness

"Sports" is the type of game in "Eagle", but this type of game even in flat games will inevitably cause the player's "motion sickness", let alone in a VR game. For this reason, the production team made many attempts to solve the problem of "motion sickness". For example, when a player needs to turn left or right, he or she does not necessarily need to turn his or her head, but only tilts his or her head to turn. Using a tilted head instead of an actual head rotation can really reduce a lot of the player's effort. At the same time, when turning around in the game, the screen will show a certain degree of black border according to the turning angle. When you look down, you will also find that your perspective is not the eagle's point of view, but sitting on the eagle's back, you can see the eagle's head.

Through these methods, the production team consciously separates the player's perspective from the game environment, thereby buffering the dizziness that the fast movement brings to the player. In my actual gaming experience, vertigo is really much smaller than similar games.

The late high-level operation is very tired

Indeed, the production team took a lot of thought in order to ease the discomfort that the player caused by motion sickness. However, in the middle and later stages of the game, as the difficulty of each challenge increases, the player needs to frequently adjust the direction of the flight, so it is necessary to quickly tilt the head to adjust the position. Shaking heads for half an hour is really a tiring thing for players, even if Ubisoft uses various methods to alleviate the symptoms. As a result, the end of the game for me has become an understanding of pain rather than relaxation.

High prices become obstacles for players to buy

In addition, the price of "Hua Ying" does not seem to be close to the people. The price of 39.99 US dollars, relative to its own content, cost performance is still not high, the exchange rate factor is also more difficult for domestic players.

Comprehensive review

As a game maker Ubisoft's work, "Eagle" does have a masterpiece. The game content is complete and the sandbox gameplay gives the player a free-flying experience from the perspective of VR. It's just that the high difficulty in the later stage of the game will make the player wearing a helmet feel tired during the game, and the high price will make the player stay away. However, it is still a very good VR work.

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